/*
    Yelo: Open Sauce SDK
		Halo 1 (CE) Edition
    Copyright (C) 2005-2010  Kornner Studios (http://kornner.com)

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef API_DEBUG
	#define DX_COMPONENT(name) \
		{ name::Initialize3D, name::OnLostDevice, name::OnResetDevice, name::Render, name::Release }

	#define DX_COMPONENT_DEBUG(name) \
		{ name::Initialize3D, name::OnLostDevice, name::OnResetDevice, name::Render, name::Release }
#else
	#define DX_COMPONENT(name) \
		{ name::Initialize3D, name::OnLostDevice, name::OnResetDevice, name::Render, name::Release }

	#define DX_COMPONENT_DEBUG(name)
#endif


DX_COMPONENT(DX9),
DX_COMPONENT(DX9::c_gbuffer_system),
DX_COMPONENT(Postprocessing),
DX_COMPONENT(Fov),
DX_COMPONENT(Menu),
DX_COMPONENT(Objects::Weapon),
DX_COMPONENT(Hud),
DX_COMPONENT(Objects::Vehicle),
DX_COMPONENT(Rasterizer::ShaderExtension),
DX_COMPONENT(Networking::VersionCheck),


#undef DX_COMPONENT
#undef DX_COMPONENT_DEBUG